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For or the purposes of these Directives a
fast bowler is defined as a bowler to whom a wicket keeper in the same age group
would in normal circumstances stand back to take the ball. |
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Having completed a spell the bowler cannot
bowl again, from either end, until the equivalent number of overs to the length
of his* spell have been bowled from the same end. A bowler can change ends
without ending his current spell provided that he bowls the next over that he
legally can from the other end. If this does not happen his spell is deemed to be
concluded. If play is interrupted, for any reason, for less than 40 minutes any
spell in progress at the time of the interruption can be continued after the
interruption up to the maximum number of overs per spell for the appropriate age
group. If the spell is not continued after the interruption the bowler cannot
bowl again, from either end, until the equivalent number of overs to the length
of his spell before the interruption have been bowled from the same end. If the
interruption is of 40 minutes or more, whether scheduled or not, the bowler can
commence a new spell immediately. |
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Once a bowler covered by these Directives
has bowled in a match he cannot exceed the maximum number overs per day for
his age group even if he subsequently bowls spin. He can exceed the maximum
overs
per spell if bowling spin, but cannot then revert to bowling fast until an
equivalent number of overs to the length of his spell have been bowled from the
same end.
If he bowls spin without exceeding the
maximum number of overs in a spell the maximum will apply as soon as he
reverts to bowling fast.
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Captains, Team Managers and Umpires are asked
to ensure that these Directives are followed at all times. |
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*Any reference to he/his should be
interpreted to include she/her. |
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Age groups are based on the age of the player
at midnight on 31st August in the year proceeding the current
season. |
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